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Call of Duty: Black Ops III — Treyarch / Activision

Treyarch & Activision needed 12 in-game cinematics for their best-selling franchise, Call of Duty. I helped turn the script into visually striking cinematics. Designed style frames and worked on constructing and editing cinematic sequence.

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Role — Art Direction, Concept Design, Edit, Storyboard, Previz

Role — Art Direction, Concept Design, Edit, Storyboard, Previz

I had extraordinary freedom in playing different roles for this project. After studying the scripts, I constructed the overall sequence editorially and composed each scene by blocking out character's position and camera movements. When the edit was fleshed out, then I developed the look for key moments.

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 Of all 12 in-game cinematics, I worked on 5 of them including opening sequence. I thoroughly enjoyed every single bit of the process.

Of all 12 in-game cinematics, I worked on 5 of them including opening sequence. I thoroughly enjoyed every single bit of the process.

Produced at Method Studio

Directed by Simon Cassells

For Treyarch / Activision

Cinematic montage edited by Kina Choi